Experiencing by touching is usually not allowed in museums, but here it’s a must. Touch, squeeze, activate – what happens when we touch objects? The new exhibition at the Schaudepot of the Museum für Gestaltung invites you to grasp the world of everyday consumer products quite literally. In so doing it analyzes the interaction between material and form, the interchange between touching and feeling and the coming together of object and hand.
What happens when you touch, press or activate something? What effect does touching objects have on them? In a museum barriers or display cases often ensure a distance between the object and the viewer. “Please touch!” turns the tables around for once and encourages people to (quite literally) grasp the world of industrial and everyday products. Precisely in our visually and digitally shaped culture real objects acquire a special importance. The tactile perception of their materiality results in the kind of sensual experience that has become increasingly rare. The exhibition presents a wide selection of exhibits from the area of contemporary product design. It examines the interaction of material and form, the interface of hand and object, or the reciprocal effect of touching and feeling.
- Konstantin Datz Braille Cube, rubik’s cube for blindes, 2010, © Konstantin Datz
- Steven Spielberg Minority Report, freeze image, 2002, © Twentieth Century Fox