The work of the American artist Ian Cheng (b. 1984) explores the nature of mutation and the capacity of humans to relate to change. Drawing on principles of video game design, improvisation, and Darwinian brutality, Cheng has developed so-called “live simulations,” living virtual ecosystems that begin with basic programmed properties, but are left to self-evolve without authorial control or end. His simulations model the dynamics of often imaginative organisms and ecologies, but do so with the unforgiving causality found in nature itself. What results is a cascade of emergent behaviors that the artist can manage but never truly master. This process is punctuated by states of chaos, collapse, cannibalization, recombination, perfection, luck or boredom. Cheng, who studied cognitive science at the University of California, Berkeley, describes his simulations as akin to a “neurological gym”: a format for viewers to deliberately exercise the feelings of confusion, anxiety, and cognitive dissonance that accompany the experience of unrelenting change. In his first solo exhibition in Switzerland, Cheng will present a new piece.
Ian Cheng (b. 1984, Los Angeles) lives and works in New York. Recent solo exhibitions include Pilar Corrias, London (2015), the Fondazione Sandretto Re Rebaudengo, Turin (2015), Kunsthalle Düsseldorf (2015), the Triennale di Milano (2014), and Standard Oslo (2013). Cheng also participated in group exhibitions at the Musée d’Art Moderne (2015), Taipei Biennial (2014), and the Lyon Biennial (2013), and Sculpture Center (2012).
A companion book including contributions by Raphael Gygax, Julian Jaynes, Ian Cheng, Franziska Bigger et al. will be published by JRP|Ringier.